


Take control of our characters be the one to decide their dialogues and achieving "good" or "bad" karma for them.These choices will positively and negatively influence how the story unfolds. Our game offers more than 40 primary and secondary choices.

His/Her judgements affect every character and their actions, like a god that watches everything from above. The Player is -not- the protagonist of this story, however. It will be the Player to decide Elisa's fate and his/her choices may even influence her destiny for the better or the worse. Our visual novel tells the story of Elisa, a beautiful owner of an inn, struggling with the amorous proposal of honorable Knights, high born Princes and rich Merchants.
